{"id":1620,"date":"2022-04-10T08:04:37","date_gmt":"2022-04-10T08:04:37","guid":{"rendered":"https:\/\/forum.sbenny.com\/blog\/technology\/games\/game-reviews\/death-stranding-review\/"},"modified":"2022-04-10T08:04:37","modified_gmt":"2022-04-10T08:04:37","slug":"death-stranding-review","status":"publish","type":"post","link":"https:\/\/forum.sbenny.com\/blog\/technology\/games\/game-reviews\/death-stranding-review\/","title":{"rendered":"Death Stranding review"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p>Simply put, Death Stranding is a unique experiment on several intriguing new concepts and play styles.  The game that is supposedly launching a new genre, the &#8220;Strand&#8221; genre, boasts a fascinating history.  It features fantastic characters, risky gameplay, and many attempts to try something new.  As Death Stranding tackles change and innovation, it goes without saying that these new gameplay attempts won&#8217;t be for everyone. <\/p>\n<p>It seems this game was created to create divisions.  While it may sound bad, it really isn&#8217;t.  Death Stranding is a game that knows what it wants to achieve and doesn&#8217;t try to please everyone.  It is aimed at a very specific type of player.  As such, it provides relatively little for people who aren&#8217;t fans of Hideo Kojima&#8217;s walking simulators, inventory management, and storytelling style. <\/p><div id=\"forum-2980455128\" class=\"forum-content-2 forum-entity-placement\">\t\t<div class=\"ad-wrapper\" style=\"width:100%;min-height:250px;text-align:center\">\r\n\t\t\t<!-- In Article Blog -->\r\n\t\t\t<ins class=\"adsbygoogle\"\r\n\t\t\t\t style=\"display:block; text-align:center;\"\r\n\t\t\t\t data-ad-layout=\"in-article\"\r\n\t\t\t\t data-ad-format=\"fluid\"\r\n\t\t\t\t data-ad-client=\"ca-pub-3476569516614521\"\r\n\t\t\t\t data-ad-slot=\"9829044906\"><\/ins>\r\n\t\t\t<script>\r\n\t\t\t\t (adsbygoogle = window.adsbygoogle || []).push({});\r\n\t\t\t<\/script>\r\n\t\t<\/div><\/div>\n<h2>History<\/h2>\n<p>The story of Death Stranding is at the center of attention throughout the gameplay experience.  Following an apocalyptic event, the world of Death Stranding has been reduced to a fractured wasteland.  However, there is a surprisingly competent network of civilizations still at play during the events of the game. <\/p>\n<p>You play as Sam Porter Bridges, a cross-country parcel courier that was once the United States of America.  By completing these deliveries, Sam and the player hope to repair the fractured pieces of the old world.  Of course, there is much more to the story, but an experience like this deserves to be discovered by the curious.<\/p><div id=\"forum-1102036822\" class=\"forum-content forum-entity-placement\">\t\t<div class=\"ad-wrapper\" style=\"width:100%;min-height:250px;text-align:center\">\r\n\t\t\t<!-- In Article Blog -->\r\n\t\t\t<ins class=\"adsbygoogle\"\r\n\t\t\t\t style=\"display:block; text-align:center;\"\r\n\t\t\t\t data-ad-layout=\"in-article\"\r\n\t\t\t\t data-ad-format=\"fluid\"\r\n\t\t\t\t data-ad-client=\"ca-pub-3476569516614521\"\r\n\t\t\t\t data-ad-slot=\"9829044906\"><\/ins>\r\n\t\t\t<script>\r\n\t\t\t\t (adsbygoogle = window.adsbygoogle || []).push({});\r\n\t\t\t<\/script>\r\n\t\t<\/div><\/div>\n<p>Suffice it to say that if you are familiar with Hideo Kojima, you know what to expect.  If not, get ready for some wild moments.<\/p>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/forum.sbenny.com\/blog\/wp-content\/uploads\/2022\/04\/Death-Stranding-review.jpg\" alt=\"\" class=\"wp-image-7102\"><\/figure>\n<p><!--nextpage--><\/p>\n<h2>Game<\/h2>\n<p>As Sam traverses America&#8217;s broken shell, the player is greeted with surprisingly deep gameplay.  Of course, the main aim of the game is to travel from point A to point B. But <em>such as <\/em>the player gets there is what makes it interesting.  It takes patience, planning, and a little quick thinking to make a successful delivery. <\/p><div id=\"forum-1566215689\" class=\"forum-content-3 forum-entity-placement\">\t\t<div class=\"ad-wrapper\" style=\"width:100%;min-height:250px;text-align:center\">\r\n\t\t\t<!-- In Article Blog -->\r\n\t\t\t<ins class=\"adsbygoogle\"\r\n\t\t\t\t style=\"display:block; text-align:center;\"\r\n\t\t\t\t data-ad-layout=\"in-article\"\r\n\t\t\t\t data-ad-format=\"fluid\"\r\n\t\t\t\t data-ad-client=\"ca-pub-3476569516614521\"\r\n\t\t\t\t data-ad-slot=\"9829044906\"><\/ins>\r\n\t\t\t<script>\r\n\t\t\t\t (adsbygoogle = window.adsbygoogle || []).push({});\r\n\t\t\t<\/script>\r\n\t\t<\/div><\/div>\n<p>While there are fights in the game, I personally found the offers rather superficial.  Anyone expecting an action game similar to the Metal Gear series that Hideo Kojima is known for will be quite disappointed.  Combat systems boil down to ranged attacks with your standard pistols, close combat with simple melee attacks, and stealth, of course.  Death Stranding simply doesn&#8217;t offer extraordinary moments that will make the fight memorable, unfortunately.<\/p>\n<p>When the game begins, the player is expected to learn the dangers of risky terrain.  A bad spill on a steep slope can damage the packages Sam is delivering.  If a package becomes too damaged, you will face a hefty penalty or the delivery will simply fail.  Therefore, you need to be very careful while doing something as simple as walking. <\/p>\n<p>In other games, the player feels comfortable running on any small thing.  In Death Stranding, that larger-than-average pebble is your enemy.  Fortunately, the game offers ample room for error until you find your starting point.  The player is also provided with many useful tools to make deliveries a simple process.  However, you&#8217;ll need to plan ahead to keep things running smoothly.<\/p>\n<p><center class=\"native_ad\"><\/p>\n<p>\t<!-- Composite Start --><\/p>\n<p>\t<!-- Composite End --><br \/>\n<\/center><\/p>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/forum.sbenny.com\/blog\/wp-content\/uploads\/2022\/04\/1649577877_554_Death-Stranding-review.jpg\" alt=\"\" class=\"wp-image-7101\"><\/figure>\n<h2>Stock management<\/h2>\n<p>Death Stranding also differs from most adventure games, making inventory management a challenge.  You can&#8217;t just take that new package and hide it in an invisible pocket.  Each piece of equipment has a place on Sam&#8217;s body, visually and technically.  If you choose to load Sam too heavily on the right side, he will have a better chance of falling.  The logical distribution of packages and tools will help make the journey from here to there much easier.<\/p>\n<p>There will be many people who read that last paragraph and lose interest.  As for the reasons for quitting a game, that&#8217;s not bad.  Inventory management can be boring, and so can travel planning in advance.  However, the whole process is simplified quite well.  Even with that, the mechanic can still be turned off. <\/p>\n<p>Some people like this kind of in-depth gameplay.  Others prefer to go home after a long day and simply unwind with a simple, relaxed experience.  In the end, it all comes down to what you want from your experience. <\/p>\n<p><!--nextpage--><\/p>\n<h2>System of the social strand<\/h2>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/forum.sbenny.com\/blog\/wp-content\/uploads\/2022\/04\/1649577877_51_Death-Stranding-review.jpg\" alt=\"\" class=\"wp-image-27575\"  ><\/figure>\n<p>Death Stranding&#8217;s story and gameplay are interesting enough to be successful.  However, the thing that really makes this game unique is the &#8220;Social Strand System&#8221; which promises to create a new genre.  Whether or not this will turn into a trend remains to be seen.  The possibility is certainly there, though.<\/p>\n<p>To talk about this, I need to explain the Social Strand System.  Basically, it&#8217;s the multiplayer component of Death Stranding.  Although it&#8217;s not multiplayer as you might traditionally think about it.  You will have an impact on other players&#8217; games and they will leave their marks on yours too.  However, it&#8217;s all mutually beneficial. <\/p>\n<p>The idea behind this mechanic is unity: help your fellow players while they help you.  There are a few ways this can be done.  Most commonly, you will find resources left behind or built by other players.  These can be ladders, vehicles, or even entire stretches of road made to be used by anyone who encounters them. <\/p>\n<p>These connections with other players marry well with Death Stranding&#8217;s general focus on unity and interaction.  The online component creates bonds between players.  The feeling of helping someone is pleasant, and the relief of finding very affordable equipment left behind by another is always pleasant.<\/p>\n<h2>Final verdict<\/h2>\n<p>Death Stranding is a strange experience.  I believe it can be quite memorable for the right person, however.  The routine-driven moment-to-moment gameplay will undoubtedly turn many off.  Those who enjoy the routine may find it strangely relaxing, especially when the Social Strand System is used for the benefit of everyone involved. <\/p>\n<p>All in all, Death Stranding is flawed in a number of ways, but there&#8217;s still a lot to love about the story, characters, and world Sam Porter Bridges is involved in.  Death Stranding is currently available on PS4 and will arrive on PC in summer 2020.<\/p>\n<div class=\"similar-posts\">\n<p>Category: Reviews<\/p>\n<p>Tag: Action<\/p>\n<\/p><\/div>\n<\/p><\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>Simply put, Death Stranding is a unique experiment on several intriguing new concepts and play styles. The game that is supposedly launching a new genre, the &#8220;Strand&#8221; genre, boasts a fascinating history. It features fantastic characters, risky gameplay, and many attempts to try something new. As Death Stranding tackles change and innovation, it goes without [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[62],"tags":[],"class_list":["post-1620","post","type-post","status-publish","format-standard","hentry","category-game-reviews","entry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Death Stranding review - Sbenny\u2019s Blog<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/forum.sbenny.com\/blog\/technology\/games\/game-reviews\/death-stranding-review\/\" \/>\n<link rel=\"next\" href=\"https:\/\/forum.sbenny.com\/blog\/technology\/games\/game-reviews\/death-stranding-review\/2\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Death Stranding review - Sbenny\u2019s Blog\" \/>\n<meta property=\"og:description\" content=\"Simply put, Death Stranding is a unique experiment on several intriguing new concepts and play styles. 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