{"id":2458,"date":"2022-04-15T16:20:24","date_gmt":"2022-04-15T16:20:24","guid":{"rendered":"https:\/\/forum.sbenny.com\/blog\/technology\/games\/game-reviews\/supreme-commander-review\/"},"modified":"2022-04-15T16:20:24","modified_gmt":"2022-04-15T16:20:24","slug":"supreme-commander-review","status":"publish","type":"post","link":"https:\/\/forum.sbenny.com\/blog\/technology\/games\/game-reviews\/supreme-commander-review\/","title":{"rendered":"Supreme Commander Review"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p>With the conquest of the galaxy as a goal, Supreme Commander takes the player into epic real-time battles on large maps with hundreds of units.  Gamers will find their patience rewarded with an RTS that captures the dimensions of interplanetary warfare in a way few other games can handle.  Experienced RTS players will find a lot to enjoy, even if some aspects of the game fail. <\/p>\n<h2>History<\/h2>\n<p>Supreme Commander takes place in the final days of a millennial war between three factions.  They are the United Earth Federation, the Cybran Nation and the Aeon Illuminate: space fascists, revolutionary cyborgs and technologically advanced religious fanatics respectively.  After a millennium of war, the Federation is slowly being pushed back on all fronts.  However, his secret weapon of mass destruction, called the Black Sun, could change that.<\/p><div id=\"forum-248609418\" class=\"forum-content-2 forum-entity-placement\">\t\t<div class=\"ad-wrapper\" style=\"width:100%;min-height:250px;text-align:center\">\r\n\t\t\t<!-- In Article Blog -->\r\n\t\t\t<ins class=\"adsbygoogle\"\r\n\t\t\t\t style=\"display:block; text-align:center;\"\r\n\t\t\t\t data-ad-layout=\"in-article\"\r\n\t\t\t\t data-ad-format=\"fluid\"\r\n\t\t\t\t data-ad-client=\"ca-pub-3476569516614521\"\r\n\t\t\t\t data-ad-slot=\"9829044906\"><\/ins>\r\n\t\t\t<script>\r\n\t\t\t\t (adsbygoogle = window.adsbygoogle || []).push({});\r\n\t\t\t<\/script>\r\n\t\t<\/div><\/div>\n<p>There isn&#8217;t much more to say about the Supreme Commander&#8217;s story.  He does a decent job of putting missions together.  You may find yourself liking one or two characters more than others.  There is also a bit of intrigue surrounding Aeon Illuminate&#8217;s internal politics.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><img decoding=\"async\" src=\"https:\/\/forum.sbenny.com\/blog\/wp-content\/uploads\/2022\/04\/Supreme-Commander-Review.jpg\" alt=\"Supreme Commander Review |  Gammick\" class=\"wp-image-1743\"><\/figure>\n<\/div>\n<p><!--nextpage--><\/p>\n<h2>Write<\/h2>\n<p>However, don&#8217;t expect much in the way of big twists or surprise revelations.  None of the characters deviate much from their archetypes.  Once you know what each faction&#8217;s goals are, the story unfolds pretty much as you&#8217;d expect.  The writing is almost on par with some of the best Command &#038; Conquer<em> <\/em>games, which I would say quite good.<\/p><div id=\"forum-236734687\" class=\"forum-content forum-entity-placement\">\t\t<div class=\"ad-wrapper\" style=\"width:100%;min-height:250px;text-align:center\">\r\n\t\t\t<!-- In Article Blog -->\r\n\t\t\t<ins class=\"adsbygoogle\"\r\n\t\t\t\t style=\"display:block; text-align:center;\"\r\n\t\t\t\t data-ad-layout=\"in-article\"\r\n\t\t\t\t data-ad-format=\"fluid\"\r\n\t\t\t\t data-ad-client=\"ca-pub-3476569516614521\"\r\n\t\t\t\t data-ad-slot=\"9829044906\"><\/ins>\r\n\t\t\t<script>\r\n\t\t\t\t (adsbygoogle = window.adsbygoogle || []).push({});\r\n\t\t\t<\/script>\r\n\t\t<\/div><\/div>\n<p>If there&#8217;s one area where writing irritates, it&#8217;s the repeated NPC dialogue on a mission.  Every so often, one of the NPCs in the briefing will feel the need to reiterate whatever the current goal is.  Although initially tolerable, after the tenth time it begins to scratch.  Considering that some missions last over an hour, this gets annoying quickly.<\/p>\n<h2>Visual<\/h2>\n<p>Anyone expecting photorealism in an RTS is barking on the wrong tree, but for a 2005 game Supreme Commander it looks pretty good.  The human and Cybran characters remind me of those from Ace Combat 5. It&#8217;s not a style that everyone loves, but it ages very well.  But they are just movies.  Even if Supreme Commander loads them a little too much, they are still only a small part of the game.<\/p><div id=\"forum-3962200190\" class=\"forum-content-3 forum-entity-placement\">\t\t<div class=\"ad-wrapper\" style=\"width:100%;min-height:250px;text-align:center\">\r\n\t\t\t<!-- In Article Blog -->\r\n\t\t\t<ins class=\"adsbygoogle\"\r\n\t\t\t\t style=\"display:block; text-align:center;\"\r\n\t\t\t\t data-ad-layout=\"in-article\"\r\n\t\t\t\t data-ad-format=\"fluid\"\r\n\t\t\t\t data-ad-client=\"ca-pub-3476569516614521\"\r\n\t\t\t\t data-ad-slot=\"9829044906\"><\/ins>\r\n\t\t\t<script>\r\n\t\t\t\t (adsbygoogle = window.adsbygoogle || []).push({});\r\n\t\t\t<\/script>\r\n\t\t<\/div><\/div>\n<p>The battlefield maps are vast and extraordinarily detailed.  The ships have rotating radar arrays and the masts fall as the tanks enter them.  The debris remains constant on the ground.  The screen pushes when a sufficiently massive explosion occurs for the player to see.  While little touches like this don&#8217;t exactly make or break a game, they go a long way in creating a sense of immersion that most people probably don&#8217;t expect to find in an RTS.<\/p>\n<p>My only complaint is the design of the Aeon units.  While it&#8217;s reasonably easy to tell the difference between Federation and Cybran tank and aircraft models, it&#8217;s really hard to tell one Aeon unit from another.  This can become a real problem if the player cannot tell if the object it contains is an anti-tank or anti-aircraft gun.<\/p>\n<p><center class=\"native_ad\"><\/p>\n<p>\t<!-- Composite Start --><\/p>\n<p>\t<!-- Composite End --><br \/>\n<\/center><\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><img decoding=\"async\" src=\"https:\/\/forum.sbenny.com\/blog\/wp-content\/uploads\/2022\/04\/1650039624_419_Supreme-Commander-Review.jpg\" alt=\"Supreme Commander Review |  Gammick\" class=\"wp-image-1742\"><\/figure>\n<\/div>\n<p><!--nextpage--><\/p>\n<h2>Game<\/h2>\n<p>As I may have just pointed out, a large part of the strategy in this real time strategy game is to have the rig units to counter the enemy units.  While there are some general purpose vehicles, most specialize in a specific role.  For the most part, it&#8217;s reasonably intuitive.  Counterbomber interceptors.  Submarines are devastating to most ships, but cannot attack air units.  Hence, Supreme Commander does a great job of encouraging the player to experiment with their unit combinations.<\/p>\n<p>My main criticism of Supreme Commander&#8217;s gameplay is that it mostly takes place in the campaign.  Each combat instance lasts only a minute or two and can take a while to get there.  Part of the problem is the speed of the land units relative to the size of the maps.  Tanks appear to crawl on the ground rather than roll.<\/p>\n<p>The other contributing factor is the ridiculously long build time.  Also, units like to stretch out and get in the way of each other easily.  These factors combined can make the simple act of going from place to place really frustrating.<\/p>\n<p>Tactical combat is engaging enough to be worth it.  But if something goes wrong, players will be better off loading up a save than spending another 20 minutes trying to recoup their losses.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><img decoding=\"async\" src=\"https:\/\/forum.sbenny.com\/blog\/wp-content\/uploads\/2022\/04\/1650039624_618_Supreme-Commander-Review.jpg\" alt=\"Supreme Commander Review |  Gammick\" class=\"wp-image-2578\"><\/figure>\n<\/div>\n<h2>Final verdict<\/h2>\n<p>Supreme Commander is not a perfect game.  The story is competent, but meaningless.  The pace is slow, even when compared to other real-time strategy games of the same era.<\/p>\n<p>On the other hand, the vast maps and large armies give a sense of scale that many games struggle with.  The attention to detail made the real world feel in a way I didn&#8217;t expect to enter.<\/p>\n<p>The slow pace and periods of boredom may be too much for some.  But those who make it will find that Supreme Commander offers a challenging yet rewarding gaming experience.<\/p>\n<div class=\"similar-posts\">\n<p>Category: Reviews<\/p>\n<p>Tag: RTS<\/p>\n<\/p><\/div>\n<\/p><\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>With the conquest of the galaxy as a goal, Supreme Commander takes the player into epic real-time battles on large maps with hundreds of units. Gamers will find their patience rewarded with an RTS that captures the dimensions of interplanetary warfare in a way few other games can handle. Experienced RTS players will find a [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[62],"tags":[190],"class_list":["post-2458","post","type-post","status-publish","format-standard","hentry","category-game-reviews","tag-rts","entry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Supreme Commander Review - Sbenny\u2019s Blog<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/forum.sbenny.com\/blog\/technology\/games\/game-reviews\/supreme-commander-review\/\" \/>\n<link rel=\"next\" href=\"https:\/\/forum.sbenny.com\/blog\/technology\/games\/game-reviews\/supreme-commander-review\/2\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Supreme Commander Review - Sbenny\u2019s Blog\" \/>\n<meta property=\"og:description\" content=\"With the conquest of the galaxy as a goal, Supreme Commander takes the player into epic real-time battles on large maps with hundreds of units. 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