{"id":3406,"date":"2022-04-24T10:45:57","date_gmt":"2022-04-24T10:45:57","guid":{"rendered":"https:\/\/forum.sbenny.com\/blog\/technology\/revenue-from-digital-games-increased-12-in-2020\/"},"modified":"2022-04-24T10:45:57","modified_gmt":"2022-04-24T10:45:57","slug":"revenue-from-digital-games-increased-12-in-2020","status":"publish","type":"post","link":"https:\/\/forum.sbenny.com\/blog\/technology\/revenue-from-digital-games-increased-12-in-2020\/","title":{"rendered":"Revenue from digital games increased 12% in 2020"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p>According to a new report from SuperData, gamers spent $ 139.9 billion in 2020 on digital games, indicating a 12% increase over the previous year.<\/p>\n<p>This is largely due to some high-profile titles that performed exceptionally well in 2020. Animal Crossing: New Horizons, FIFA 21, and Doom Eternal all earned hundreds of millions of dollars in digital sales.  Cyberpunk 2077, despite its console launch problems, would have made $ 609 million digitally since it launched in December.<\/p><div id=\"forum-1744590783\" class=\"forum-content-2 forum-entity-placement\">\t\t<div class=\"ad-wrapper\" style=\"width:100%;min-height:250px;text-align:center\">\r\n\t\t\t<!-- In Article Blog -->\r\n\t\t\t<ins class=\"adsbygoogle\"\r\n\t\t\t\t style=\"display:block; text-align:center;\"\r\n\t\t\t\t data-ad-layout=\"in-article\"\r\n\t\t\t\t data-ad-format=\"fluid\"\r\n\t\t\t\t data-ad-client=\"ca-pub-3476569516614521\"\r\n\t\t\t\t data-ad-slot=\"9829044906\"><\/ins>\r\n\t\t\t<script>\r\n\t\t\t\t (adsbygoogle = window.adsbygoogle || []).push({});\r\n\t\t\t<\/script>\r\n\t\t<\/div><\/div>\n<p>The mobile market continues to dominate digital sales, despite console and PC games bridging the gap.  The mobile market grew 10% in 2020 and now accounts for 58% of all digital revenue.  Free-to-play titles like Fortnite, Roblox, and Call of Duty: Warzone performed best, all having earned over $ 1 billion.<\/p>\n<p><center class=\"native_ad\"><\/p>\n<p>\t<!-- Composite Start --><\/p>\n<p>\t<!-- Composite End --><br \/>\n<\/center><\/p>\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"865\" src=\"https:\/\/forum.sbenny.com\/blog\/wp-content\/uploads\/2022\/04\/Revenue-from-digital-games-increased-12-in-2020.jpg\" alt=\"\" class=\"wp-image-35170\"  \/><\/figure>\n<p>The report also highlights the continued success of Microsoft&#8217;s Xbox Game Pass.  The digital service, which runs a similar model to Netflix, has attracted millions of subscribers and has grown by more than 175% in terms of users and revenues.<\/p><div id=\"forum-4004511589\" class=\"forum-content forum-entity-placement\">\t\t<div class=\"ad-wrapper\" style=\"width:100%;min-height:250px;text-align:center\">\r\n\t\t\t<!-- In Article Blog -->\r\n\t\t\t<ins class=\"adsbygoogle\"\r\n\t\t\t\t style=\"display:block; text-align:center;\"\r\n\t\t\t\t data-ad-layout=\"in-article\"\r\n\t\t\t\t data-ad-format=\"fluid\"\r\n\t\t\t\t data-ad-client=\"ca-pub-3476569516614521\"\r\n\t\t\t\t data-ad-slot=\"9829044906\"><\/ins>\r\n\t\t\t<script>\r\n\t\t\t\t (adsbygoogle = window.adsbygoogle || []).push({});\r\n\t\t\t<\/script>\r\n\t\t<\/div><\/div>\n<p>Sales of digital games have been increasing every year for the past decade, signaling a change in how consumers choose to buy their games.  However, 2020 likely saw a higher than normal increase due to the fact that so many people were forced to stay home due to efforts to reduce the effects of the COVID-19 pandemic. <\/p>\n<\/p><\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>According to a new report from SuperData, gamers spent $ 139.9 billion in 2020 on digital games, indicating a 12% increase over the previous year. This is largely due to some high-profile titles that performed exceptionally well in 2020. Animal Crossing: New Horizons, FIFA 21, and Doom Eternal all earned hundreds of millions of dollars [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":3407,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[59],"tags":[],"class_list":["post-3406","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technology","entry","has-media"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Revenue from digital games increased 12% in 2020 - Sbenny\u2019s Blog<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/forum.sbenny.com\/blog\/technology\/revenue-from-digital-games-increased-12-in-2020\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Revenue from digital games increased 12% in 2020 - Sbenny\u2019s Blog\" \/>\n<meta property=\"og:description\" content=\"According to a new report from SuperData, gamers spent $ 139.9 billion in 2020 on digital games, indicating a 12% increase over the previous year. 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