Cant Read Or Write to Game Guardian Addresses with C++

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Dulge

Novice Lv1️⃣
Member for 4 years
Notes:
- Running the game on emulator (Bluestacks)
- Game is Standoff 2
- External Hack
- Using C++

Hey so I've been trying for a while now to try and read and write to Game guardian addresses in C++ with not much success, i tried asking around and didn't get much help. However I did get told it has to do with game guardian protection or something about cheat engine protected games do not show offsets the same as gg? Not sure to be honest. Basically I'm creating a external C++ trainer that writes to a XA address (Libunity.so) to create a simple slider, the logic is there but the main problem is the addresses of course. Is there anyway around this? Or would I have to go to internal hooking and start learning how to do that instead. The way i got the FOV slider to work for now is with cheat engine and its a dynamic addresses so I have too keep searching the value every time I run the game.
 
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