✅ Solved Need a VIP MOD APK for Inflation RPG 1.6.6

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gunblaster1

Apprentice Lv2️⃣
Member for 4 years
What's the name of the game you're asking help for? Inflation RPG 1.6.6

Is this game playable online only? No: this game can be played in offline mode.

Is this a paid game? No

Google Play link:
Code:
https://play.google.com/store/apps/details?id=air.infurerpgkuesuto&hl=en
What are the mod features you ask for?
I want 1 mod + Item high drop is Accessories drop 10 end + 2 mod Item high drop Accessories drop 10 end

Would you like this VIP game to be released for VIP members only or free for everyone? VIP Only
Post automatically merged:

package BattlePackage
{
public class BattleItemMana
{


private var getItemSyu:int = -1;

private var getItemlistnum:int = -1;

public function BattleItemMana()
{
super();
getItemSyu = -1;
getItemlistnum = -1;
}

public function EneDropItemInit(param1:Game, param2:Array, param3:Array, param4:Array, param5:Number) : void
{
var _loc12_:* = 0;
var _loc11_:* = null;
var _loc6_:int = 0;
var _loc13_:int = 0;
var _loc8_:int = 0;
var _loc7_:* = NaN;
var _loc9_:int = 0;
getItemSyu = -1;
getItemlistnum = -1;
var _loc10_:int = 0;
if(param4 != null)
{
_loc10_ = 3;
}
else if(param3 != null)
{
_loc10_ = 2;
}
else if(param2 != null)
{
_loc10_ = 1;
}
if(_loc10_ != 0)
{
_loc12_ = int(Math.random() * _loc10_ * 0.85 * ((param5 + 1) / 2) + 1);
if(_loc12_ > _loc10_)
{
_loc12_ = _loc10_;
}
if(_loc12_ < 0)
{
_loc12_ = 0;
}
if(_loc12_ == 1)
{
_loc11_ = param2;
}
else if(_loc12_ == 2)
{
_loc11_ = param3;
}
else if(_loc12_ == 3)
{
_loc11_ = param4;
}
_loc6_ = _loc11_[0];
_loc13_ = _loc11_[1];
_loc8_ = param1.gdata.gdataItemMana.GetItemTimes(_loc6_,_loc13_);
_loc7_ = Number(_loc11_[2] * param5);
if(_loc6_ == 2)
{
if(_loc8_ >= 3) it is value Accessories is 3 max, but not drop, but I don't now ↑ or ↓ value is max drop Accessories

{
_loc7_ = -1;
}
}
else if(_loc8_ >= 10)
{
_loc7_ = -1;
}
else if(_loc8_ >= 1)
{
if(_loc7_ >= 0.15)
{
}
_loc7_ = Number(_loc7_ * 1 + 1);
}
if(Math.random() <= _loc7_)
{
getItemSyu = _loc6_;
getItemlistnum = _loc13_;
}
}
}

public function NotEneDropItemInit() : void
{
getItemSyu = -1;
getItemlistnum = -1;
}

public function GetItemFromBattleEnd(param1:Game) : void
{
if(IsGetItemFromThisBattle())
{
AppRaterMana.GetItem(getItemSyu,getItemlistnum);
param1.gdata.gdataItemMana.AddOneItemKazu(getItemSyu,getItemlistnum);
getItemlistnum = -1;
getItemSyu = -1;
}
}

public function IsGetItemFromThisBattle() : Boolean
{
return getItemSyu != -1 && getItemlistnum != -1;
}

public function GetItemType() : int
{
return getItemSyu;
}

public function GetItemNum() : int
{
return getItemlistnum;
}
}
}
Post automatically merged:

i'm no programer

if(_loc6_ == 2)
{
if(_loc8_ >= 3)

it is value Accessories is 3 = not drop, but I don't now sorry😔😔
 
Last edited:

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