Relations
Talking is an important part of this game, as is reacting to events and people in the city. The stats you choose for your character in the beginning indicate how good your character is at speaking to get out of situations, persuade people to do favors, and even potentially help you in your quest.
The relationships you have with your characters can also vary greatly, from utter hatred to something significantly more than friends. BioWare is now famous for its romantic play options. But Baldur’s Gate II is actually the first game they’ve implemented that mechanic in.

Visual
For a nearly 20-year-old game, the graphics are truly impressive. Somewhere between the two-dimensional pixel sprites and graphics engines of today lies the genius of the designers of Baldur’s Gate II.
The screen is easy to navigate, thanks to the smart camera angle. There is also a unique animation for each character in your party. Most games only in regards to animation of unique sequences across different classes and races. For example, an elf mage attacks with a different movement than a human warrior.
But in Baldur’s Gate II, it’s clear that your companions have unique sequences for themselves, separate from other members of the same race and class. During a fight, arcs of lightning form between you and your opponent and you can see micro movements as each character speaks, moves and reacts.

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