Presentation
That immersion is reinforced by the stunning presentation of Project CARS 2. The user interface alone is as smooth as a well-oiled suspension and presents the wealth of menus and options in an easy-to-digest package. However, after exiting an admittedly long loading screen into a full-fledged race, this is where the real magic begins.
The glittering shimmer of a high-gloss paint job, the cascading raindrops on the windshield, and the blinding glow of a sunset casting long shadows on the runway are all examples of how Project CARS 2 it is a treasure in the details. The car models are equally impressive. The lighting engine and motion effects give them a volume that imposes them on the screen, keeping the action legible even when chaos ensues.

There are some shortcomings that limit the look of Project CARS 2 from being as tangible as its feel. On the PlayStation 4, I noticed some screen tears when cornering. Also, I could have done with a little more anti-aliasing on shadows and background objects.
However, these small missteps are quickly forgiven thanks to the game’s dynamic weather and time system. It really keeps every race unpredictable, allowing familiar tracks to feel like new experiences if you tinker with it.
In addition, the sound design perfectly translates the soundscape of a race. Every growl of the engine, bang of the gearbox and slip of the tire sounds as if it could have been recorded directly from ground level.

Start a new Thread