Presentation

Need for Speed ​​Heat looks and sounds great for the most part. The changing light levels between day and night underline the high quality of everything shown. Both the vehicles and the environments are detailed and the whole experience has its own unique style. Meanwhile, the soundtrack further softens this idea. The two cycles have their own distinctive sound, which gives them very different atmospheres.

In terms of performance, Need for Speed ​​Heat struggles to run smoothly. Crashes are frequent and throughout history I have experienced several reboots. While autosave the game means I haven’t lost any progress, it’s still annoying to have to restart the game from scratch. Starting each race also creates a certain amount of slowdown. The game engine seems unable to cope with all the lights, smoke and cars on the screen at the same time.

Final verdict

Need for Speed ​​Heat may be the best game in the series for some time. But to be honest it’s not very good. Recent games in the franchise have been shoddy, and this latest installment has almost become an acceptable driver. There is no real innovation to be had while many elements remain as annoying as ever. What he manages to do, however, is to finally begin to rediscover the sense of his identity.

With EA’s recent announcement that the next Need for Speed ​​game will be developed by Criterion, not Ghost Games, it’s clear that the franchise is opening a new course for the future.

Category: Reviews

Tag: Racing

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Philip Owell

Professional blogger, here to bring you new and interesting content every time you visit our blog.