Enter the Heroes
As in the first game, you spend most of this game fighting as a generic troop unit. However, this game introduced playable heroes (and villains) into the mix.
If you are playing well enough in a multiplayer game, you will have the option to play as a hero unit. The better you play, the longer you play: it is possible to extend the life meters of the heroes by killing enemies in combat.
Some units are better than others (for example, the Jedi are comically more powerful than the heroes without the Force), but this proved to be a welcome addition to the gameplay. It meant that every multiplayer match had the potential for the kind of epic duels that Star Wars is best known for.

Take flight
The first Battle front
the game had Starfighter, but basically they were just vehicles that mis-controlled the game levels. And with no levels of space available, you were more likely to crash long before killing someone with an X-Wing or TIE Fighter.
In the sequel, you can now play in space missions. However, they’re a mixed bag – the space controls are like a simplified arcade shooter, which will be particularly disappointing for fans who remember the intricacies of PC games X-Wing and TIE Fighter.
And space missions are still partly ground missions. This is because most of them revolve around getting inside a capital ship and doing damage from the inside on foot.
Ultimately, these missions were disappointing and very straightforward even when the game came out. Fortunately, EA would add much more immersive space missions later in this series.

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