Game

There have been two types of space combat games set in the Star Wars universe. Games like 1998’s Star Wars: Rogue Squadron are more arcade-based and emphasize fast-paced action. Then there are the X-Wing and TIE Fighter series, which debuted in the early 1990s. These titles have focused on creating a realistic and authentic simulation of what piloting these aircraft would be like.

Star Wars: Squadrons tends much more to the latter. What it means for the player is that this game is not a walk in the park. There is a lot of information to acquire as you will need to manage every aspect of your vessel’s functions.

For the most part, this revolves around balancing the various systems. Each situation requires different tools, forcing you to divert power where appropriate.

Do you need to overcome an enemy or join your team? So it sends extra power to the engine. Go into battle against an enemy with much more firepower, though, and you’ll want to upgrade your shields.


Much of the Star Wars Squadron gameplay centers around this delicate balancing act. Outside of the core of the piloting issue, Star Wars Squadrons is basically a game about learning each ship’s strengths and weaknesses.

The campaign does a great job introducing the player to every mechanic and feature. So, before getting into multiplayer, you should have a good understanding of the basics.

It’s also a good thing, because the online modes are even more challenging. There are only two modes to choose from, although there is a good variety in terms of maps and ships. Fleet Battles joins the classic Deathmatch mode, adding a level of strategy and complexity to the process. Ultimately, there is something for everyone, whether you want a quick, intense battle or a dramatic tactical skirmish.

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Philip Owell

Professional blogger, here to bring you new and interesting content every time you visit our blog.