That’s a lot of machines
Unlike its predecessors, Driver: San Francisco has a lot of focus on making the California experience authentic. Much of that is its 130 licensed vehicles, ranging from everyday cars, sports cars, classics, trucks and even a VW Baja Buggy.
Each vehicle has three stats: speed, strength, and drift. At first glance, San Francisco appears to have too many General Motors cars. However, once you play a little more and start unlocking more different vehicles for purchase, there are some surprising but welcome inclusions.

There are three Group B rally cars, underrated classics like the Lamborghini Jalpa and family-friendly minivans like the Dodge Grand Caravan. Of course, there is also the usual range of supercars, muscle cars and luxury SUVs that you see in almost any racing game.
Given its setting in a Californian city, it’s nice to see so many vehicles that you wouldn’t see in real life San Francisco. Game developers can often get too caught up in the idea of realistic representations, but going off the rails here has certainly benefited the final product. There is a really exciting feeling to wandering around town and stumbling upon an Aston Martin Cygnet of all things. I’m not sure Cygnet was ever in another major release before or after Driver. Moments like this are unique to this game and not something I often experience elsewhere.

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