Unique systems
The two distinctive features of combat are the TOP and “Just Defend” systems. Before a match, the TOP is assigned to a specific section on a fighter’s life gauge. When his HP falls within this zone, each fighter unlocks a special attack and a few other perks. TOP adds a touch of strategy to proceedings, especially since AI has access to the same benefits.
“Just Defend” is essentially a perfect block. The block replenishes some HP and produces a counterattack. These are small additions to an already robust combat system.
In terms of content, Mark of the Wolves offers two main modes in Story (Arcade) and Survival. With the former, a memorable introductory cinematic sets the stage for a new King of Fighters tournament.
Each character has their own unique ending, presented in beautiful frames. Survival tests the player’s stamina by throwing random enemies at them. Mark of the Wolves’ practice mode lacks tutorials but at least allows you to adjust the AI’s actions.

Final verdict
Garou: Mark of the Wolves is a product of his time. There is no point in denying it. As the latest entry in the franchise, Mark of the Wolves might seem like a strange place to start.
But after all these years, SNK’s ancient fighting game continues to deliver the goods. Fatal Fury is gone but not forgotten.
Category: Reviews
Tag: Combat

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