Game

While Mafia II’s gameplay has moments of intrigue that you wouldn’t normally expect, it starts out a little mechanically. It will be more than familiar to anyone who has ever dived headlong into a sandbox game.

You start each day of play in much the same way: you wake up trying to fight the astonishment of the previous day. Then, take on a job, which usually sees you heading to town to meet someone at a predetermined location to land a robbery. Sometimes you are bound to rob a jewelry store. Other times, you have to meet some of the Mafia family in a coffee shop to discuss business. Most of the time, you have to kill guys.


Mafia II Review |  Gammick
Sometimes, the only way out of a situation is to shoot at full throttle

Stop-and-pop gunfights are fun, as are car chases, where you have to escape the police and would-be attackers. And it’s pretty funny to see how people react to you when you start gaining notoriety on the streets, which can change more games.

It’s pretty familiar stuff, especially if you’re good at following directions. And it might get old fast, but just when you start getting used to the comfortable routine, things open up. In the beginning, do things like rob department stores and get gas while completing odd jobs. But later on, things really start to get interesting.

Once missions evolve beyond simple twists and start involving more complicated disguises and ploys, you really start to see what Mafia II is all about and how Vito has become over his head.

It is terrifying and upsetting. Despite the jovial nature between Vito and his best friend Joe Barbaro, you know the two could be headed for a terrible end if they don’t change their ways.

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Philip Owell

Professional blogger, here to bring you new and interesting content every time you visit our blog.