Presentation

Despite a strange filter that appears to add some unwanted film grain and coloring to the game, Mafia III seems mostly functional. Character models are more realistic than in previous games in the series, and facial expressions are less exaggerated.

Despite the occasionally weird visual effects, it’s actually a pretty cool game. It’s not at all on par with other titles of this console generation, but it’s still pretty good.

Unfortunately, the same cannot be said for the soundtrack, which does not draw enough from the period in which it is set. Nor do you really need to spend as much time in a vehicle as you did in Mafia II to listen, so there aren’t as many tracks as I wanted to hear in this entry.

Mafia III Review |  Gammick
Vito Scarletta (left) of Mafia II returns as one of Lincoln’s lower bosses

Final verdict

Mafia III is the weakest of all three games in the series. Hangar 13 would rather create a believable narrative than create a game that is enjoyable to play. Racist history is culturally relevant. But ultimately, Mafia III isn’t much fun to play, nor are the characters as recognizable as they could be.

If you’re looking for an exciting detective drama that ultimately pays off, grab this game’s predecessor Mafia II instead. Maybe this series should go back to the drawing board and come back for a fourth round when it has had time to get back on its feet. There is still a lot of potential in these games and they deserve to shine again.

Category: Reviews

Tag: Action

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Philip Owell

Professional blogger, here to bring you new and interesting content every time you visit our blog.