New features
Dozens of new features reinforce the refined stealth. A basic construction mechanic allows for supply drops and equipment upgrades. The “Ghost Cigar” allows players to quickly advance through time and observe the patrolling paths of the guards. The new Fulton Retrieval System is particularly refreshing – this ground-to-air balloon protects captured assets and targets and sends them directly to Mother Base.
Plus, the game really opens up once players get familiar with the friend system. Snake can take partners on missions with him and each with different abilities. D-Horse acts as a reliable transport. D-Dog can follow and distract enemies. The Quiet sniper can mark enemies and cover the player from afar. Snake can develop friendships with each of these friends, which unlocks new abilities to use. Between the friend system, the gadgets and the open world, The Phantom Pain’s biggest selling point is the variety and player choice.

Presentation
When it comes to graphics, Metal Gear Solid V excels. Whether it’s the photorealism of the environment or the surrealism of Kojima’s designs, the game feels bright, crisp, and suitably creepy.
Sound design is essential in a stealth game and The Phantom Pain knows it. The soundscape is detailed and helps make everything more tactile. The vocal interpretations are solid too, but the dialogue and writing is where the cracks begin to show up. As usual, despite the performances, the story is rich in tradition and difficult to follow.

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