In a world filled with more and more battle royale games, Dying Light: Bad Blood describes itself as a “brutal royale”. It doesn’t work the same way as games like Fortnite or Apex Legends, although it does borrow a lot of elements from it.
Dying Light: Bad Blood sets itself apart from other battle royale with unique game mechanics and many distinctive features. Perhaps this is not surprising, since it is based on a well-received single player experience rather than a brand new property. Currently in Early Access on Steam, the final version is scheduled for release on consoles as well.

Game
The best way to describe Dying Light: Bad Blood is to say that it is a kind of miniature battle royale game. It features just 12 players racing against each other to escape the level in a helicopter that only has room for one. Consequently, there are many differences to distinguish this game from other similar titles on the market.
First, there’s no shrinking circle or gradually smaller play area in which to travel. The world of Dying Light: Bad Blood remains the same throughout the game and you are free to explore as you see fit. Additionally, there is a noticeable lack of ranged weapons. Instead, you have to rely on (and eventually master) the melee weapons on offer.
The last big difference is that the ultimate goal is not to take out your opponents, but rather to escape to that one seat in the helicopter. To do this, it is necessary to collect blood samples that are found throughout the level. Collect enough and reach level five, allowing you to leave the island forever.
Like the other games in this franchise, Dying Light: Bad Blood is often a claustrophobic experience where you constantly fight at close range and have to use parkour-style skills to get around. If you have played any previous Dying Light game, it will all seem very familiar to you as it is essentially just a multiplayer version of them.

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