More ‘or less the same

This sequel has added many improvements, characters, game modes, and more. However, the heart of the game is still very similar to EA’s original Battlefront. Simply put, if you didn’t like the first game, this game won’t suddenly turn you into a fan.

Arguably, the main multiplayer mode is Galactic Assault. These games are divided into several parts: for example, the first part could prevent the droids from entering the capital of Naboo. If they are not stopped, the next two steps involve keeping them out of the capital building and then keeping them from the throne room.

Players are rewarded for playing well with access to better units. Basically, you have points that build up as you play, and these points can be redeemed so you can spawn anything from a starfighter to a hero unit. Generating yourself as the right unit in the right place can turn the tide of battle and it can be difficult to figure out whether you want to spend your points now or save for something better later.

I enjoyed this kind of narrative multiplayer experience and it makes every game truly epic. The downside is that matches take a long time to play – if you’re short on time, you might prefer some of the shorter modes (more on that later).

Star Wars: Battlefront 2 (2017) Review |  Gammick

Earth and Sky

In 2005’s Battlefront 2, reviewed here, players could enjoy a starfighter combat mode. However, I didn’t like the mode very much: the combat was stiff and uninvolving, and most of the games were still on foot as players attempted to hack capital ships and destroy them from within.


2017’s Battlefront 2 has a much better Starfighter mode. Air combat feels suitably intense and you spend all your time in the cockpit where you belong. This isn’t my favorite mode to play yet, but it’s a fun alternative to those long games of Galactic Assault.

Loot controversy

There is a lot to love in Battlefront 2. However, when it first came out, this game was mostly known for its loot controversy.

Many shooters have integrated loot into the games, including megahits like Overwatch. However, that game and most of the others only included cosmetic updates (like new skins, voice lines, and so on).

When Battlefront 2 first came out, loot boxes included bonuses that could enhance characters and affect gameplay. Many players have interpreted this as a “pay to win” system where those who have spent the most money on the game would have unfair advantages when playing multiplayer.

After six months of controversy, those character enhancements have been removed from the loot boxes and now only contain things like credits, emotes, and character poses. While this was a much needed improvement, many players remain salty to this day regarding loot cash grabbing early on.

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Philip Owell

Professional blogger, here to bring you new and interesting content every time you visit our blog.