Mode

To try to bridge the gap between different players, the developers have included two modes in Three Kingdoms: Romance Mode and Records Mode.

Romance mode is more of a character-driven experience, with individual generals endowed with near superhuman powers. Meanwhile, Records Mode is a more historically accurate representation of the period, when strategy is king.

While Records mode is the kind of experience you expect from a Total War game, it is totally eclipsed by Romance mode. Sure, it’s great on its own and offers a nice, clean way to get into battle, but it’s not as fun as Romance mode.

Romance mode is the culmination of everything Creative Assembly has been doing over the past decade. It brings together the best aspects of each of their previous titles into one package.

Essentially, Romance mode shifts the focus from units to generals. Tactical thinking and battle awareness are still important. but individual leaders now play a much more important role. They have a variety of skills to help turn the tide and can even challenge other generals to a duel. These can have a huge effect on the outcome of a battle.

Generals also have their own ambitions and characteristics, which means they have unique play styles. Unique characteristics also play a role outside of combat, influencing how generals react to alliances or how they rule. Playing as one faction is noticeably different than playing as another for this reason. As a result, the war becomes leaner as you are much more invested in the campaign.

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Philip Owell

Professional blogger, here to bring you new and interesting content every time you visit our blog.