Snailsoft
∞ and beyond!
Staff Member
Moderator
SB Mod Squad ⭐
✔ Approved Releaser
Active User
Member for 2 years
- Gender
- Not specified
- Device
- 6502
- Country
- Canada
As some of you know I have done a lot of programming over the decades and much of it in 3D/VR.
Several of my larger projects are arcade related.
I did not create them 100%, as that took dozens of programmers years to accomplish.
I did however patch, expand upon, and design them in my own fashion.
3D MAME uses FE3D, a 3DS Max environment, and MAME.
The pro is that it is very light on resources and can be run at 100% even on WinXP.
The con is that it is created using a platform that got abandoned over a decade ago now.
I added coding to the software that expanded on the number of objects supported by 500%
I also designed several cabinets and objects.
At 156GB it is the largest project of its type that I've done.
Pinball FX is a blending of PinMAME/vPinball/Pinball M
It isn't so much an arcade as it is 3D tables.
With the use of special plugins and localhost streaming, those tables can be displayed in a custom Pinball machine that can be used in VR.
This project is 41GB
It requires Win10 or higher.
Neon Arcade is a modded version of Retro Arcade.
This uses the Unreal Engine and RetroArch.
Pro is that it is small in comparison at only 10GB.
Con is that it has little development support and high resource demands. Too, the setup is very complicated.
EmuVR is the most recent addition to my collection.
A close source project, it uses Unity and MAME.
At 48GB it's no light-weight.
Pro is that Unity is actively being developed.
Con, being close sourced it is difficult to obtain updates. Too, many patches and complicated setups are required to put it all together and make it work. Also, it is a massive resource hog. Whereas 3D-MAME on my Ryzen 7 has to be slowed down to run smoothly, EmuVR lags.
Of course, the fact it was designed to create a single room with only a dozen objects, and I've expanded it into 5 rooms with hundreds of objects, doesn't help.
All four create a similar VR environment.
If you like this, please feel free to take a look at the link below for more screenshots and video walk-throughs.
Note that as of this posting the link will only be good for one week as it is a free host.
Feel free to download and share.
Several of my larger projects are arcade related.
I did not create them 100%, as that took dozens of programmers years to accomplish.
I did however patch, expand upon, and design them in my own fashion.
3D MAME uses FE3D, a 3DS Max environment, and MAME.
The pro is that it is very light on resources and can be run at 100% even on WinXP.
The con is that it is created using a platform that got abandoned over a decade ago now.
I added coding to the software that expanded on the number of objects supported by 500%
I also designed several cabinets and objects.
At 156GB it is the largest project of its type that I've done.
Pinball FX is a blending of PinMAME/vPinball/Pinball M
It isn't so much an arcade as it is 3D tables.
With the use of special plugins and localhost streaming, those tables can be displayed in a custom Pinball machine that can be used in VR.
This project is 41GB
It requires Win10 or higher.
Neon Arcade is a modded version of Retro Arcade.
This uses the Unreal Engine and RetroArch.
Pro is that it is small in comparison at only 10GB.
Con is that it has little development support and high resource demands. Too, the setup is very complicated.
EmuVR is the most recent addition to my collection.
A close source project, it uses Unity and MAME.
At 48GB it's no light-weight.
Pro is that Unity is actively being developed.
Con, being close sourced it is difficult to obtain updates. Too, many patches and complicated setups are required to put it all together and make it work. Also, it is a massive resource hog. Whereas 3D-MAME on my Ryzen 7 has to be slowed down to run smoothly, EmuVR lags.
Of course, the fact it was designed to create a single room with only a dozen objects, and I've expanded it into 5 rooms with hundreds of objects, doesn't help.
All four create a similar VR environment.
If you like this, please feel free to take a look at the link below for more screenshots and video walk-throughs.
Note that as of this posting the link will only be good for one week as it is a free host.
Feel free to download and share.
