Game
Playing as a regular fighter rather than Director means crossing the wasteland and trying to gather enough supplies to upgrade your starting weapons. As a rule, you only have an ax and a bow to take into battle with you. It’s disappointing that actual combat isn’t as exciting as many other battle royale games. You can also hold back the cold by finding new clothes or lighting a campfire. Most importantly, this adds an extra layer of strategy to the process, but it doesn’t seem necessary considering that the Darwin project already has a very distinctive strength.

On the plus side, a great addition that isn’t superfluous comes in the form of a tracker. Compared to most battle royale games which have up to 100 players, Darwin Project only has 10 fighters. The action could easily get scarce were it not for the tracking device letting you know which direction the closest player is in. Footprints in the snow also give a good indication of fresh activity. Hence, matches don’t get stale as players always have a good idea of where others are.
Final verdict
In summary, Darwin Project doesn’t have the same production values as the likes of Fortnite. It even struggles with basic combat in many respects, while the presentation is almost acceptable. Usually, you could argue that this would be just another battle royale game if it weren’t for the hook that is the director. But, with a little more work and improvements to other areas, Darwin Project could carve out its own space with its new take on the genre.
Category: Reviews
Tag: Battle Royale

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