Mod apk A Mage Reborn: Book One v.1.0.15 Mod Menu

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    Based on 5 reviews

KasamiGi

Nivis Vonn Yureinzt
✔ Approved Releaser
Member for 7 years







A Mage Reborn: Book One v1.0.15


MOD Features  How to install

Credits to: KasamiGi
Type of release: Paid

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  • You wake with memories like ash and an old power simmering beneath the skin. A Mage Reborn: Book One puts you in the center of a quietly dangerous world where every choice shapes who you become. This is an introspective, choice-driven tale of magic, consequence, and the slow rebuilding of a life that should have stayed buried.

    Play as a mage remade. Decide how to rebuild your abilities, whether you pursue forbidden lore or steady mastery of the basics. Customize your approach to problems: study arcane theory, improvise clever rituals, bargain with other magic users, or rely on sharper wits and pragmatism.
    Your decisions influence not only what you can do, but how others see you and what doors open or close.

    The story unfolds through branching narrative scenes where choices matter. Relationships are earned and tested, loyalties are fragile, and rivalries can become alliances or ruin. You will face moral puzzles as well as displays of raw power, and the path you choose determines both the immediate outcome and the long arc of the tale. There are consequences to curiosity, to compromise, and to cruelty, and the game invites you to explore those consequences at your own pace.

    Book One introduces characters, conflicts, and mysteries that set the foundation for what comes next.
    Its pacing leans toward thoughtful exploration rather than nonstop action, with weight placed on character development and the consequences of your decisions. Fans of interactive fiction and role-playing who enjoy spellcasting, political maneuvering, and branching stories will find much to discover here.

    A Mage Reborn: Book One is a text-first, choice-based role-playing experience that rewards patient reading and deliberate choices. Step into the quiet aftermath of a vanished life and decide who you will become.




  •   CPU Architecture: armeabi-v7a

      
    You can play and install this app without root permissions.

      
    You can play this game even without any Internet Connection.

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  • _An option for another menu is added into the stat page, letting you modify essential variables yourself.

    _Note that, in sequels and such, you cannot import saved games from the unmodded original.

    _Feel free to comment bellow any problems you encounter or recommendations for more important/fun stuffs to add.

  • • App not installing/saying not compatible and you're running Android 14? Then you may need to install and use VPhoneOS on your phone by clicking here or, if have a computer, visit this page from PC and click here. This should help you. If not, read this: how to install mod apk files on Android 14 or newer.
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    Download the desired APK file and tap on it to install it on your device. Make also sure to uninstall your game first if you have it installed!


    • App not installing/saying not compatible and you're running Android 14? Then you need to install VPhoneOS on your phone by clicking here or, if have a computer, visit this page from PC and click here. Also, make sure you turned off "Play Protect" from the Google Play Store app, as it prevents installing mods. This should help you. If not, read this: how to install mod apk files on Android 14 or newer.


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  • Code:
    https://play.google.com/store/apps/details?id=org.hostedgames.magereborn


 
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KasamiGi

Nivis Vonn Yureinzt
✔ Approved Releaser
Member for 7 years
Why no spells addition in mod menu?
The stat page only show a list of "number of time spells are used" so I kinda assumed it work by stat number and options. Want me updating it?
 

KasamiGi

Nivis Vonn Yureinzt
✔ Approved Releaser
Member for 7 years
Pretty sure I was right, there's no spell to learn, just a list of that track which one you used. What you can use depend on your stats, the game just give you a few options to use in each fight scene.
 

MESH0

Addicted Lv3️⃣

Pretty sure I was right, there's no spell to learn, just a list of that track which one you used. What you can use depend on your stats, the game just give you a few options to use in each fight scene.
So you can't just make an option in the mod menu to set up the number of the spell uses from 0 to 1 so that it fictionaly equals to adding spells to the spell list?
 

KasamiGi

Nivis Vonn Yureinzt
✔ Approved Releaser
Member for 7 years


So you can't just make an option in the mod menu to set up the number of the spell uses from 0 to 1 so that it fictionaly equals to adding spells to the spell list?
Does it matter? I mean does you using the spell contribute to anything?

Yes I can add to it so that it acknowledge you have used every single spell but I don't see the point. Doing it don't actually "unlock" the spell, it just count that "yes, you have used this spell".

And no, there's no option to "unlock all spells" because it doesn't exist here. There's no "list of spells you can learn", you can use all of them with high enough stats.
 
Last edited:

MESH0

Addicted Lv3️⃣
Does it matter? I mean does you using the spell contribute to anything?

Yes I can add to it so that it acknowledge you have used every single spell but I don't see the point. Doing it don't actually "unlock" the spell, it just count that "yes, you have used this spell".

And no, there's no option to "unlock all spells" because it doesn't exist here. There's no "list of spells you can learn", you can use all of them with high enough stats.
Does it matter? I mean does you using the spell contribute to anything?

Yes I can add to it so that it acknowledge you have used every single spell but I don't see the point. Doing it don't actually "unlock" the spell, it just count that "yes, you have used this spell".

And no, there's no option to "unlock all spells" because it doesn't exist here. There's no "list of spells you can learn", you can use all of them with high enough stats.
For now, yeah, you are right, it means nothing, however, it does affect book two, and i think some spells like "stone graveyard" are only castable if you casted every single spell of the same category in the first book.
 

MESH0

Addicted Lv3️⃣
Does it matter? I mean does you using the spell contribute to anything?

Yes I can add to it so that it acknowledge you have used every single spell but I don't see the point. Doing it don't actually "unlock" the spell, it just count that "yes, you have used this spell".

And no, there's no option to "unlock all spells" because it doesn't exist here. There's no "list of spells you can learn", you can use all of them with high enough stats.
Of course, you may as well just wait for the new version with the option to import the game to book 2 then add the new spells mod to the mod menu in the new version
 

KasamiGi

Nivis Vonn Yureinzt
✔ Approved Releaser
Member for 7 years
Of course, you may as well just wait for the new version with the option to import the game to book 2 then add the new spells mod to the mod menu in the new version
Hmm, I'll keep it in mind when it come out
 

Lillu

Novice Lv1️⃣
Member for 8 years
No random closes or crashes on my end. Works
 

bajeera

Lurker Lv0️⃣
Member for 7 years
This worked great for me on Android 13
 
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