Do you believe "creative gamemode" will highly reduce need on modded android games?

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What if in-built mods become common?


  • Total voters
    2

BlueRozes

Apprentice Lv2️⃣
Member for 5 years
I say android, because computer games modded not only for hacks, but also for additional gameplay, like thousands mods for minecraft. As you see, minecraft is a big reference there, and it's not a coincidence. Now, let's look on all games, which have currency and/or inventory. What mods usually do for these, they make it infinite. Infinite money, infinite crystals, it's strangely common.
If there is health or energy, mods can make these infinite too, it's god mode. For damage it's one hit or damage multiplier.
Mega mods usually provide this all and tweakable with special menu.

And now, let's look on "creative gamemode". You can get everything you want in any amount you want. And you can build or check everything you want without preparations. Maybe there won't be rich history, because it would take not so much effort, but I'm not such player to spend a lot of time on one game. I like research, but I don't like routine.

Offline games are not a big deal, if they modified, they're modified, and that's all. But online games is another story. They may be competitive, with huge content, or both. For third case I can imagine test-drive, for first case there's no excuse for mod, but second... It's long, very long, good for players, bad for curious minds. I would rather let it go, than spend months of time for little bit of story/information.

So, what if every server-side game have special server with infinite possibilities for unlocking content, like, in-built mega mod? And every offline game being one step ahead and...
Oh, I can imagine this would never happen, at least not for every game at all.
 

KasamiGi

Nivis Vonn Yureinzt
SB Mod Squad ⭐
✔ Approved Releaser
Active User
Member for 7 years
It's really depends, Minecraft having creative mod because it's a survival/building game hybrid.

The point of survival is the struggles for resources and the point of building is testing your creativity.
Letting you have everything in survival makes the game boring and making you farm, even just a little bit, for resources for just one purpose alone (which is building) really unencouraging.
Minecraft can have and needed both of these and it splits the game into two side, the survivors and the builders, both separated so it worked out.

Now that's just two genres, imagine farmings and farmings since you like it on an competitive game and some newbie comes in, turn on everything and take the top of the score board?
Unless creative mode are pushed on a completely different server (which will be nothing more than a testing server), your grinds would never be worth it when everyone else gets it with a click of their finger.

And since almost everyone, not just developers don't like having their hard works being handed completely free, this will probably never happen.

For me personally, I do mods mostly from hobby, boredom and curiousity, I also see a lot of modder being that way so creative mode won't do us much harms, idk about the other side though.
 

BlueRozes

Apprentice Lv2️⃣
Member for 5 years
Uless creative mode are pushed on a completely different server (which will be nothing more than a testing server), your grinds would never be worth it when everyone else gets it with a click of their finger.
Oh my god!🦄 It goes without saying, that creative mode runs separately from main game. What I mean, why to fight with evil, if you can control it on your side? With third variant on pull I meant that it may be more attractive to switch to being player on creative mode, if farming is hard, but on the other hand, without creative mode the same player could just give up game at all...

I don't mean it's cool to press 999e999 number to win any number game. Sometimes games have more dimensions that it was expected even from creators. Sometimes it's interesting to check unbalanced upgrades, which are impossible in natural circumstances. Like skip leg's day in gym. Maybe it's the main interest in rpg on android. Sometimes game has unreasonable barriers, and you are not in mood to spend year to see what's next. Sometimes you want to push limits to their absolute limit, so it's literally gameplay for those who like testing things but not paid for it😅
 
The Cursed Castle - Online RPG on Google Play
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